Author Topic: Online Play Website - Updates and Error reporting  (Read 19185 times)

Offline GaryL

  • Master's Apprentice
  • ****
  • Posts: 601
  • Force: 60
Re: Online Play Website - Updates
« Reply #255 on: July 18, 2011, 06:27:50 AM »
The Swap Card playtesting utility does now include Order 66.

My web site: www.gd3-design.co.uk/StarWarsTCG/ My trade list: Click Here

Offline GaryL

  • Master's Apprentice
  • ****
  • Posts: 601
  • Force: 60
Re: Online Play Website - Updates
« Reply #256 on: July 19, 2011, 07:25:36 AM »
Boarding Party and Tractor Beam cards Fixed.

Also Jedi card abilities have now been implement. So far Elite Detachment, Faithful Ally, Teamwork, Darth Vader and Yoda has been implemented.

Also a big thank you to Gethralkin for all of his help in testing / fixing the site.

My web site: www.gd3-design.co.uk/StarWarsTCG/ My trade list: Click Here

Offline GaryL

  • Master's Apprentice
  • ****
  • Posts: 601
  • Force: 60
Re: Online Play Website - Updates
« Reply #257 on: July 22, 2011, 10:51:00 AM »
Ability to view Ship Plates (i.e. unpunched boards) when looking at a ships details.

Jedi Strength (Basic Set - 021) has been corrected for +1 damage instead of +1 defence. Urban Warfare (Order 66 - 37) now works. Staging Area (Ground Assault - 079) has been fixed and now works.

My web site: www.gd3-design.co.uk/StarWarsTCG/ My trade list: Click Here

Offline GaryL

  • Master's Apprentice
  • ****
  • Posts: 601
  • Force: 60
Re: Online Play Website - Updates
« Reply #258 on: July 25, 2011, 01:04:49 PM »
Unlikely Escape (Order 66 - 36) now works. Upgraded error checking facilities which should help implementation.

My web site: www.gd3-design.co.uk/StarWarsTCG/ My trade list: Click Here

Offline GaryL

  • Master's Apprentice
  • ****
  • Posts: 601
  • Force: 60
Re: Online Play Website - Updates
« Reply #259 on: August 15, 2011, 06:33:40 AM »
Computer thumbnail images for Order 66 have been uploaded. Also an error in the system has been fixed.

My web site: www.gd3-design.co.uk/StarWarsTCG/ My trade list: Click Here

Offline gethralkin

  • Administrator
  • ******
  • Posts: 2515
  • Force: 138
  • "Hey... It's me!"
    • Star Wars PocketModel TCG Online
Re: Online Play Website - Updates and Error reporting
« Reply #260 on: May 03, 2018, 12:39:41 PM »
Just tested the SWPM online game and got through a decent portion until I destroyed an objective, upon which I got this error report:

Code: [Select]
Perform Strike
Strike Possible 1 - Unit Selected - Valid - Current Strike
Strike Destroys Objective
funcCompMoveUnits

Strike Possible 2 - Unit Selected
Strike Possible 3 - Unit Selected
Strike Possible 4 - Unit Selected
Strike Possible 5 - Unit Selected
Check Combat After
Objective Destroyed Effects No Battle After
funcSetGameAttributesRoll in SoloGameFunctions.cfm

You pass in Game XML, 4 Dice Results for Computer and Player and why the roll is happening

The procedure Sets all the parameters in the Game XML

End funcSetGameAttributesRoll in SoloGameFunctions.cfm

After going back to the game via the "resume game" feature, it picked back up where it left off, with the objective destroyed. So, a bit of a hiccup but not a devastating one for the game in progress.

In any case, I think I will give Gary a heads up that the forums are back up and running for all intents and purposes. Hopefully, the online game can be finally debugged completely.

EDIT: Apparently, Tractor Beam is no longer fixed for some reason...
« Last Edit: May 03, 2018, 12:55:32 PM by gethralkin »