Author Topic: Improvement in Game Icons  (Read 1327 times)

Offline Treschonde

  • Jedi Knight
  • ***
  • Posts: 401
  • Force: 85
  • Lead Designer/Coder
Improvement in Game Icons
« on: July 10, 2008, 09:43:15 PM »
Thanks to support from Wizkids, we've updated our game-based icons throughout the site (in the Gallery and in the forum codes).  Previously we had pulled the icons graphically from whatever we could.  So this may be a small improvement, but so so pretty :)

 :droid: :leader: :laser: :torpedo: :trooper: :transport: :bdroid: :blaster: :elite: :airborne: :ruthless: :luck: :force: :turbo: :carrier: :armor: :veteran:

Enjoy
<a href="http://www.swpocketmodels.com/awesomebruce.swf" target="_blank" class="new_win">http://www.swpocketmodels.com/awesomebruce.swf</a>

Offline grimunderworld

  • Development Group
  • ****
  • Posts: 2263
  • Force: 101
  • Does it get any better than this? I think not...
Re: Improvement in Game Icons
« Reply #1 on: July 11, 2008, 08:39:58 AM »
My only complaint is that the :laser: and :force: are just a mite smaller than the others.

(but they do look pretty)


slightlyiffy - "AT-AT, so good, they named it twice."

"Sue the guard up the lake, There's a sawdust and pizza, Yoda"

I are a force whore

Offline Model Master

  • One With the Force
  • ******
  • Posts: 2149
  • Force: 60
  • Let's Go Red Sox, Let's Go! (Insert Clapping Here)
    • The Boston Red Sox
Re: Improvement in Game Icons
« Reply #2 on: July 11, 2008, 09:03:28 AM »
Beautiful. I remember when only these existed:

 :droid: :leader: :laser: :torpedo: :trooper: :luck: :force: :turbo: :carrier:

Then came the ground:

 :transport: :bdroid: :blaster: :armor:

The betrayl:

 :elite: :airborne:

And the Scum and Villiany of the universe! :

 :ruthless: :veteran:

Offline gethralkin

  • Administrator
  • ******
  • Posts: 2524
  • Force: 139
  • "Hey... It's me!"
    • Star Wars PocketModel TCG Online
Re: Improvement in Game Icons
« Reply #3 on: July 11, 2008, 12:31:07 PM »
Excellent!  Can't wait for :convert: and :command: !

EDIT:  And the :dogfight: icon!  ;D
« Last Edit: July 23, 2008, 08:31:18 AM by gethralkin »

Offline grimunderworld

  • Development Group
  • ****
  • Posts: 2263
  • Force: 101
  • Does it get any better than this? I think not...
Re: Improvement in Game Icons
« Reply #4 on: July 23, 2008, 07:50:51 AM »
Excellent!  Can't wait for :convert: and :command: !

:convert: dang
:command: dang
:dogfight: dang


slightlyiffy - "AT-AT, so good, they named it twice."

"Sue the guard up the lake, There's a sawdust and pizza, Yoda"

I are a force whore

Offline Treschonde

  • Jedi Knight
  • ***
  • Posts: 401
  • Force: 85
  • Lead Designer/Coder
Re: Improvement in Game Icons
« Reply #5 on: July 23, 2008, 10:59:56 PM »
We don't even have 'em yet, heh
<a href="http://www.swpocketmodels.com/awesomebruce.swf" target="_blank" class="new_win">http://www.swpocketmodels.com/awesomebruce.swf</a>

Offline Porpman

  • Administrator
  • ******
  • Posts: 3319
  • Force: 179
  • "Got +Force?"
    • Porpoise Pond
Re: Improvement in Game Icons
« Reply #6 on: July 24, 2008, 01:03:40 AM »
Any chance of scaling them down a bit? To about 1/2 - 2/3 the current size?


For Help and Links go to the Jedi Temple